Auckland City, Auckland3 roles available - 6 Month contracts, Need to be based on site in AucklandThis position is for a junior to mid level generalist artist interested in working within a stellar team that are producing high quality groundbreaking CG digital faces.
Candidates will be handling a technical pipeline with the intention of processing and delivering prepared assets to the senior character artists for sculpting.
Your responsibilities will be to ensure that acquisition data is properly flowing through the processing pipeline and safeguarding a high standard of quality.
You will also be learning and developing new proprietary techniques and must show an ability to comfortably handle the complexities involved in processing 3D data.
Duties and Responsibilities : Process and convert raw data into software ready dataSetup and prep various technical software automation pipesAnalyze, asses, report on quality and standards of dataResolve operational problemsRegularly report to Acquisition LeadSkills and Qualifications : 2 + years with MayaFamiliar with CG Tools such as Mudbox and ZbrushFamiliar with PhotogrammetryBasic Modeling skillsTechnically minded individual that can perform well under pressure and able to retain and execute technical instructions wellAble to work effectively within a team and demonstrate a hands-
on attitude towards problem solvingDesired SkillsFamiliar with Mel or PythonAnatomical knowledge of the human face